But it hurt me, too. I'd use and use and use, trying to fill that void in my life, succeeding in the short run but failing in the long. I lost a lot of sleep. I lost some friends. I got a lot worse at my job. I almost lost my relationship with my wife.
And that's why I quit Everquest 2.
This isn't the developer's fault, any more than alcoholics can blame Diageo. This isn't the media's fault, this isn't anyone's fault but my own. I'm flawed, have always been flawed, in that computer games suck me in and entrance me more effectively than anything else I know of. It seems silly to admit this; after all, "video game addiction" is still pretty fringe as a concept, and I'm not sure it holds water as a Real Psychological Condition rather than a character flaw. But it's a useful metaphor if nothing else.
I've tried to get over this
And I'm not willing to lose any more of my best years to any game, no matter how good it is.